Andre Asai is a game developer and event producer with 10 years of experience. He worked as a game designer at Wildlife Studios and Skullfish Studios. 

As an indie developer, he won several public art funding grants for game development and worked on games like Headblaster and Doti Doti no Gaea that were showcased at A Maze./Berlin, Print Screen Festival, BIG Festival, FILE-SP and SBGames. 

He has worked mainly with serious games, developing, producing and managing teams of game developers for companies such as i9ação, Aennova, eguru and Affero Lab. 

He has also organized events such as Xbox/Teams Game Jam, independent game festivals such as
Firmeza Fest and Glitch Mundo, and was one of the original creators and organizers of SPIN, a monthly meeting of game developers in the city of São Paulo. In 2019, he was one of 20 participants in the GAIA - Game Arts International Assembly, the first international think thank for game curators and event organizers.

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