Camera Blitz is a game for PC and major consoles that aims to bring the best out of exploring games. It is a game for a broad audience, for people of any gender between, but not limited to, the ages of 15 to 30. 
The main mechanics are composed of parkour abilities while the player explores the city of Sao Paulo and takes the best photos for their clients. Toca, the player’s character, has his skate to count on to be able to go from place to place. The player has the option to buy better material to take better photos, zoom in and out, different lens focus, as they get paid for each gig. The goal is to have enough money for a vacation trip with Toca’s friends.
My responsabilities as lead game designer were:
- Developing the game concept with the team;
- Researching to enrich game content;
- Designing core mechanics, systems and additional content to communicate the game concept;
- Documenting and keeping the internal wiki up to date with new iterations;


The game is currently in development.

Developed by: Loud Noises, 2024.
Platform: PC, Linux.
Tech environment: Unity, Blender, 3DMax, Git, Photoshop.
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